The Important Role of Social and Cultural Capital in Online History Learning during the Covid-19 Pandemic

  • Asriana Zainal Abidin English Education Department, Muhammadiyah University of Makassar, Indonesia
Keywords: Covid-19, Social Capital, Cultural Capital, Online learning


The study discussed the role of social and cultural capital in online history learning. Social capital and cultural capital have a close relationship with character education in the learning process and become one of the important factors in the success of an educational goal. Social and cultural capital has a very important role for this, with the application and development of social and cultural capital in history learning, the development of students, especially in terms of character education, will improve Online learning during the current Covid-19 pandemic. This social and cultural capital has several character values that can be developed for students in every lesson, especially history learning even though it is online. The character values contained in social capital include: beliefs, social networks, and norms.


Arnon, S., & Reichel, N. (2007). Who is the ideal teacher? Am I? Similarity and difference in perception of students of education regarding the qualities of a good teacher and of their own qualities as teachers. Teachers and Teaching: theory and practice, 13(5), 441-464.

Fedila, M. (2007). Appropriateness of problem based learning in maritime education and training.

Jennings, P. A., & Greenberg, M. T. (2009). The prosocial classroom: Teacher social and emotional competence in relation to student and classroom outcomes. Review of educational research, 79(1), 491-525.

Means, B., Mumaw, R. J., Roth, C., Schlager, M. S., McWilliams, E., Gagne, E., ... & Heon, S. (1988). ATC training analysis study: Design of the next-generation ATC training system. Washington, DC: Federal Aviation Administration.

Rhema, A., & Miliszewska, I. (2010). Towards e-learning in higher education in Libya. Issues in Informing Science and Information Technology, 7(1), 423-437.

Tinto, V. (1997). Classrooms as communities: Exploring the educational character of student persistence. The Journal of higher education, 68(6), 599-623.

Tüzün, H., Yılmaz-Soylu, M., Karakuş, T., İnal, Y., & Kızılkaya, G. (2009). The effects of computer games on primary school students’ achievement and motivation in geography learning. Computers & Education, 52(1), 68-77.

Ziguras, C. (2001). Educational technology in transnational higher education in South East Asia: the cultural politics of flexible learning. Journal of Educational Technology & Society, 4(4), 8-18.

How to Cite
Abidin, A. Z. (1). The Important Role of Social and Cultural Capital in Online History Learning during the Covid-19 Pandemic . Journal La Edusci, 1(5), 15-18.